Performance issues

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Schenze_
Beiträge: 11
Registriert: 25.01.2022 19:26:28
Wohnort: Buenos Aires

Performance issues

#1 Beitrag von Schenze_ »

Hello, I'm having a few performance issues. The simulation struggles to reach 30fps, despite having 8gb of ram and an I5 7200U.
I'll pin a few pictures with my current settings.
Any advice is more than welcome^^

BildBild
Schenze_

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Michael_Poschmann
Beiträge: 19877
Registriert: 05.11.2001 15:11:18
Aktuelle Projekte: Modul Menden (Sauerland)
Wohnort: Str.Km "1,6" der Oberen Ruhrtalbahn (DB-Str. 2550)

Re: Performance issues

#2 Beitrag von Michael_Poschmann »

Hello,

you may have a go with modified settings:
- LOD factor 100%
- Scenery preload distance 3.000 m
- Loading radius at startup 3.000 m

In a second step you may increase horizon paramter to 3.000 or 4.000 m.

Fine Regards
Michael

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F. Schn.
Beiträge: 6630
Registriert: 24.10.2011 18:58:26

Re: Performance issues

#3 Beitrag von F. Schn. »

Does this happen everywhere or only at specific places?

If it happens everywhere it probably has to do with vSync manually activated but frame throtteling not deactivated. Set to default settings should deactivate vSync and solve the problem. - Otherwise deactivate frame thortteling or set it at least to 60.
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Jan
Beiträge: 513
Registriert: 28.11.2007 19:13:51
Wohnort: Stutensee

Re: Performance issues

#4 Beitrag von Jan »

Michael_Poschmann hat geschrieben: 11.02.2022 23:02:13 - Scenery preload distance 3.000 m
One additional explanation here: If I remember correctly, the scenery preload distance isn't an absolute value (i.e. a circle with that radius centered on the player's position), but an offset that is added to the horizon distance. Hence setting the preload distance to extremely large values shouldn't actually be necessary.

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Carsten Hölscher
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Re: Performance issues

#5 Beitrag von Carsten Hölscher »

frame throtteling
that's the first setting you should test

Carsten

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