To prevent double work, please announce you intend to build a model here: http://forum.zusi.de/viewtopic.php?t=6342
How does it work:
Simply place the .x file with the same naming schema in the same folder:
Code: Alles auswählen
loks\blabla\abc.ls
und
loks\blabla\abc.x
The support for textures is pretty basic, so everything will be rendered in standard mode. If you want to evakute the quality of your textures or model please use the Zusi3-Viewer as it comes with more options to influence the rendering.
The following texture formats are supported: bmp, dds, jpg, png, tga, dib, the most efficient one is dds ( mipmaps are used if present)
Find the german thread here: http://forum.zusi.de/viewtopic.php?t=6989
Oli
(edit: Beispiel-Dateiname war falsch)